As many of you know, the acronym STEM refers to science, technology, engineering, and math, often in the context of education. STEAM adds art to the equation, and the i.d.e.a. Museum is all about incorporating the arts into the way we teach more technical and scientific subjects. For example, one project required students to use math in order to build a structure, but allowed them creative freedom with the structure's aesthetics.

In some ways, STEM education can be closed off because students decide so early whether or not it's something they want to go into, and so often you see young children deciding firmly against it because of stereotypes or assumptions. It's heartbreaking to see students assume that careers in science and engineering can't mesh with their creative interests, or that they simply "aren't smart enough" for those subjects. The United States has fallen behind in STEM education, but the answer to that problem is not cutting funding for the arts. Arts education is imperative when it comes to developing creativity, critical thinking, spatial reasoning, and other skills.

In elementary and middle school, kids self-identified themselves often as either left-brained or right-brained. There was a dichotomy between being logical and mathematical or emotional and artistic. But I've always loved both science and art, and I think they inherently pair well.

The following two infographics are both hanging in the museum's offices, and help explain the philosophy behind STEAM education. I'd love to hear your thoughts on STEAM, especially as it contrasts with simple STEM or arts education, as well as some of the statistics shown below!




The i.d.e.a. Museum has three events scheduled for outreach this Saturday, so we've been busy putting materials together for the booths and activities the museum will run at these events. As such I haven't gotten my hands on the numbers I promised last week yet, but I should be able to share them with you on Monday!